Let's integrate our SDK in few minutes
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Chat SDKs for JavascriptWith CONTUS MirrorFly Chat SDK for web, you can easily add real-time chat features to your client app within 30 minutes.
Through our client SDK, you can initialize and configure chat into your app with minimal efforts.
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If you're looking for the fastest way to build your app’s UI with MirrorFly Chat SDK, you can use our sample apps. To get our sample apps, click here.
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Supported browsersBrowser | Supported versions |
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Edge | 13 or higher |
Chrome | 16 or higher |
Firefox | 11 or higher |
Safari | 7 or higher |
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Things To Be Noted Before You Get Started#
SDK License Keycaution
Skip this part if you are already having your license key.
To integrate MirrorFly Chat SDK into your app, you will need a SDK License Key. The MirrorFly server will use this license key to authenticate the SDK in your application.
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To get the License Key,Step 1: Register here to get a MirrorFly User account. Registration is subject to verification and would take up to 24 hours.
Step 2: Login to your Account
Step 3: Get the License key from the application Info
’ section
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Integrate Chat SDK into Your Javascript AppCONTUS MirrorFly Chat for JavaScript, makes the in-app chat development process easy with all the essential messaging features
Since it’s the core of all the languages - Importing JavaScript into the application is the fundamental step to proceed further before using any language.
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Integrate Using Npm packagenote
Install mirrorfly-sdk (https://www.npmjs.com/package/mirrorfly-sdk) npm package by using the below command
Step 1: Install Mirrorfly Sdk in your application
Step 2: Import the SDK into your application where you want
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Integrate Using Sdk Fileswarning
Skip this part if you are already installed the SDK using NPM.
Step 1: To download the files from the JavaScript SDKs, click on the Download button.
Step 2: Extract the files from the downloaded zip file and copy them into your application.
Step 3: Once the file has been copied, include the script file into your index.html
Step 4: Now you have the SDK object available in your application to proceed further with initialization.
Step 5: Once, you have successfully got the SDK into your application. It’s time to go with your client’s preferred language implementation.
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Initialize Chat SDKTo begin with the initialization process of the chat SDK you are required to have certain data that responds to the changes in the connection status in the client's app.
Now, paste the license key on the licensekey param and use the below given method to pass these data through the SDK for further processing.
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When you are in the trial mode, by default the sandbox servers will be used. After purchase it will be upgraded to dedicated server.
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Request ParamsArguments | Description | Type | Required |
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licenseKey | Mirrorfly's License Key | String | true |
callbackListeners | Check here for callback listerners | Object | true |
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Response ParamsArguments | Description | Type |
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statusCode | Status Code | Number |
message | Success/Error Message | String |
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Create a User#
Register UserStep 1: You can use the below given method to register a new user.
Step 2: Once you are registered, you will be provided with a username and password that you can utilize to make the connection with the server via connect method.
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Request ParamsStatus | Description | Type | Required |
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USER_IDENTIFIER | Unique Id to Register the User. User identifier can only contain lowercase alphanumeric characters, hyphens (-), and underscores (_) | String | true |
FORCE_REGISTER | default value true provide true to force the old session logged out when the registered user has reached the maximum number of multiple-sessions or provide false to allow registration till the maximum no of multiple-sessions reached | Boolean | false |
registerMetaData | registerMetaData is an optional parameter to provide MetaData of user. Maximum size is 3 | Object | false |
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Request Input for registerMetaDataArguments | Description | Type |
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key | Name of the Key | String |
value | Name of the value | String or Boolean or Number |
caution
If FORCE_REGISTER
is false and if it reached the maximum no of multiple-sessions, then registration will not success and it will throw a 405 exception. Either FORCE_REGISTER
should be true or one of the existing session need to be logged out to continue registration.
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If you want to use your own Id, you can use the userJid
in the registration response.
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Response ParamsArguments | Description | Type |
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statusCode | Status Code | Number |
message | Success/Error Message | String |
data | Username, Password, isProfileUpdated, isSandbox, userJid | Object |
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Sample Response:caution
userJid
is the unique id that allows you to connect with other users to send or receive messages.
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Connect to MirrorFly ServerStep 1: You can use the credentials that you have obtained while registration to make the connection with the server.
Step 2: Once you have created the connection successfully, you will be responded with an approval message as ‘statusCode of 200’ or else will get an execution error.
Step 3: With this you can also trace the connection status that you receive in connectionListener callback function.
Step 4: If you face any error while making a connection with the server, you will receive an error message with callback.
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Request ParamsStatus | Description | Type | Required |
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USERNAME | Username | String | true |
PASSWORD | Password | String | true |
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Response ParamsArguments | Description | Type |
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statusCode | Status Code | Number |
message | Success/Error Message | String |
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Sample Response:note
To learn more about all possible logins and profile related setup, go to Profile Section.
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Preparing user jidTo generate a JID for any user, use the below method.
Argument | Description | Type |
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USER_NAME | unique username which we get from Register response. | String |
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Send a MessageFinally, to send a message to another user you can use the below given method,
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Request ParamParam | Description | Type | Required |
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toJid | JID of the To User. username + "@" + xmppSocketHost | JID String | true |
messageText | Text Message Body | String | true |
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Response ParamsArguments | Description | Type |
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statusCode | Status Code | Number |
message | Success/Error Message | String |
data | Object of data | Object |
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Response Format:#
Receive a MessageTo receive a message from another user you must implement the messageListener function. It’s a function that will be triggered whenever you receive a new message or related event in one-to-one or group chat. Further to initialize the SDK, you need to add the below callback method during the process.
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To learn more on 'message listener callbacks,' see the Message Callback Event Listener Section